3D Generalist

RUCKUS Studio Brisbane, Brisbane

Published 29th May 2024


Job Description

RUCKUS Studio is a creative animation studio specialising in delivering captivating and innovative visual storytelling solutions for the television, film, marketing, and advertising industries, with a diverse team of skilled Creative Directors, Art directors, Illustrators, Motion Designers, and 2D and 3D animators. As well as a widely experienced Production team, we bring ideas to life through the magic of animation, pushing creative boundaries to engage, inform, and inspire audiences worldwide.

We are seeking 3D generalists for an 8 -12 month parental leave contract. Ideally, you will be based in Brisbane and be able to work in our Fortitude Valley studio. However, remote will work for the right talent. You must be an Australian resident. We are looking to fill this position in July this year.

What we’re looking for.

Talent with 4 + years of experience
Maya will be your Primary 3D tool.
Strong character animation abilities are crucial.
Character modelling, environment and stylised hard-surface modelling skills.
Understanding of the principles of cinematography, including the use of lenses and cinematic composition. (Previz work a large plus)
Strong rigging skills.
Redshift experience.
Strong Substance Designer skills.
A solid TVC history is a must.
Someone who can work in a team environment.
Someone to take ownership of their role within a project.
Meet project deadlines/milestones.
Excellent communication and organisational skills.
Substance knowledge.


What you’re looking for.

A high level of creative input on a project.
To work within a team of skilled and supportive artists and producers.
Flexible work hours.
To discover new techniques and develop work that stands out.
Step outside your comfort zone from time to time and progress your skills.
To work with good people.
Part-time working week available for the right person. (returning to work or winding down)


Bonus points.

Art Direction and Look Dev skills.
C4D experience.
Houdini experience.
After Effects knowledge.
Unreal or Unity workflow.
mGear toolset experience.
Studio Library experience.


Send your reels & breakdowns to [email protected] with “3D Generalist - Contract” as the subject.

  This job vacancy was been posted over 40 days ago, but is still active and currently accepting new applications.

RUCKUS Studio

Member since: January 2022